Interface Session

All Known Subinterfaces:
ClientSession, LocalSession, ServerSession
All Known Implementing Classes:
AbstractClientSession, BayeuxClient, LocalSessionImpl, OortComet, ServerSessionImpl

public interface Session

A Bayeux session represents a connection between a bayeux client and a bayeux server.

This interface is the common base interface for both the server side and the client side representations of a session:

  • if the remote client is not a Java client, then only a ServerSession instance will exist on the server and represents the remote client.
  • if the remote client is a Java client, then a ClientSession instance will exist on the client and a ServerSession instance will exist on the server, linked by the same clientId.
  • if the client is a Java client, but it is located in the server, then the ClientSession instance will be an instance of LocalSession and will be associated with a ServerSession instance.
  • Method Summary

    Modifier and Type Method Description
    void batch​(Runnable batch)
    Executes the given command in a batch so that any Bayeux message sent by the command (via the Bayeux API) is queued up until the end of the command and then all messages are sent at once.
    void disconnect()
    Disconnects this session, ending the link between the client and the server peers.
    boolean endBatch()
    Ends a batch started with startBatch().
    Object getAttribute​(String name)
    Retrieves the value of named session attribute.
    Set<String> getAttributeNames()  
    String getId()
    The clientId of the session.
    boolean isConnected()
    A connected session is a session where the link between the client and the server has been established.
    boolean isHandshook()
    A handshook session is a session where the handshake has successfully completed
    Object removeAttribute​(String name)
    Removes a named session attribute.
    void setAttribute​(String name, Object value)
    Sets a named session attribute value.
    void startBatch()
    Starts a batch, to be ended with endBatch().
  • Method Details

    • getId

      String getId()

      The clientId of the session.

      This would more correctly be called a "sessionId", but for backwards compatibility with the Bayeux protocol, it is a field called "clientId" that identifies a session.

      Returns:
      the id of this session
    • isConnected

      boolean isConnected()

      A connected session is a session where the link between the client and the server has been established.

      Returns:
      whether the session is connected
      See Also:
      disconnect()
    • isHandshook

      boolean isHandshook()

      A handshook session is a session where the handshake has successfully completed

      Returns:
      whether the session is handshook
    • disconnect

      void disconnect()
      Disconnects this session, ending the link between the client and the server peers.
      See Also:
      isConnected()
    • setAttribute

      void setAttribute​(String name, Object value)

      Sets a named session attribute value.

      Session attributes are convenience data that allows arbitrary application data to be associated with a session.

      Parameters:
      name - the attribute name
      value - the attribute value
    • getAttribute

      Object getAttribute​(String name)

      Retrieves the value of named session attribute.

      Parameters:
      name - the name of the attribute
      Returns:
      the attribute value or null if the attribute is not present
    • getAttributeNames

      Set<String> getAttributeNames()
      Returns:
      the list of session attribute names.
    • removeAttribute

      Object removeAttribute​(String name)

      Removes a named session attribute.

      Parameters:
      name - the name of the attribute
      Returns:
      the value of the attribute
    • batch

      void batch​(Runnable batch)

      Executes the given command in a batch so that any Bayeux message sent by the command (via the Bayeux API) is queued up until the end of the command and then all messages are sent at once.

      Parameters:
      batch - the Runnable to run as a batch
    • startBatch

      void startBatch()

      Starts a batch, to be ended with endBatch().

      The batch(Runnable) method should be preferred since it automatically starts and ends a batch without relying on a try/finally block.

      This method is to be used in the cases where the use of batch(Runnable) is not possible or would make the code more complex.

      See Also:
      endBatch(), batch(Runnable)
    • endBatch

      boolean endBatch()

      Ends a batch started with startBatch().

      Returns:
      true if the batch ended and there were messages to send.
      See Also:
      startBatch()